46, PCM No. Yep the only 2D Sonic I hadn't played. Say sorry to your friend. I agree with you. ... Sonic CD is the epitomy of speed being a reward, something that people likes to praise in the mainline Sonic games, where is certainly something more easy to archieve than in Sonic CD. For some reason, the US got an atmospheric soundtrack while Japan/Europe had an upbeat sountrack reminiscent of Shibuya-kei; either it’s done to accomodate the different opening track, or it’s just an example of US Kirby boxart syndrome. Is this just some clever pun? I can understand people being fond of the game and even liking it, especially if they have nostalgia for it. True.I found it and it made me switch to Mario Sunshine. it’s a play on on “copypasta” which means exactly what it sounds like, something that is copied and pasted. And the Japanese version has the. Indeed it doesn't sound like a Sonic game, hence why the US soundtrack is very ill fitting. But paste and pasta don’t sound alike. It's shocking how many people consider it to be the best in the series and also shocking how little Sonic 2 is lauded as the best. Only the Mega CD version of all the European releases use the Japanese soundtrack. Jun 10, 2016 @ 6:43pm You can tell this game was an experiment. This mod will be changing Sonic Mania into Sonic CD as much as possible. The level design is awful beyond explanation, switching between timelines several times in a stage is just confusing and sloppy. I don't feel as passionate about it, but I largely agree. In the Christian Whitehead version. First, for clarification, here’s how to access this spooky screen to begin with: So, what does this text say? It’s easy to see how you could get someone going ‘delicious copy pasta’ in response to someone copypasting something, and then it catches on from there. In the Christian Whitehead version, level select will work as it does in other Sonics. Everything is random. In the VIZ manga release, the Majin part of Buu’s name was changed to Djinn. I am relieved in knowing that I am not alone with this opinion. It looks and moves great and I love the Whitehead port job but I don't understand what's happening with the past/future stuff or what the game wants me to do with it. (If you would provide translations of the kanji included for my own purposes that would be nice, since there can’t be that /many/, that would be nice, but I understand if that’s impractical.). Does the Japanese/European version really use different music? The most recent re-release however allows you to switch between soundtracks. 25. It's just there without having a real impact on the game. The bad level design is also made more frustrating when it hampers the player in accomplishing one of the game's highlights, which is time travel. It has the same pronunciation – using ぢ instead of じ in this case is just a stylistic choice. Also, Wacky Workbench is the worst 2D Sonic zone outside of the Game Gear games. In all cases, though, it’s still pronounced “mah-jeen” regardless of spelling. Yeah, is fucking awful. The levels are a mess and painful to walk through. Now, from my understanding, this is apparently either a pun on the similar sound between Madjin and majin (魔神) or because “Madjin” is a nickname for Masato Nishimura. Could you please translate it so to further clarify this aspect: https://twitter.com/search?q=cd%20%E3%81%BE%E3%81%A2%E3%82%93%20from%3AMazin__%20include%3Aretweets&src=typd It’s the post on the 21st of May 2011, (Someone sends Mazin a tweet) “Someone is doing an LP of Sonic CD on Nico Nico Douga and showed off all sorts of secret content. Since you are dealing with Japanese kanji in localized games (your Monado and Street Fighter articles) I got another game series to add to the list: the .hack//G.U. Best. Sonic CD is my favourite Sonic game and the only 2D Sonic I ever completed. My friend will be stoked when he reads this. It's a good game, with messy level designs. *SPOILERS*". JavaScript is disabled. By the way, I just tried this on the Sonic Gems Collection version of the game (The GameCube disc). Welcome to Sonic Mania CD! the Windows 95 and the GameCube/PS2 releases use the American version of the soundtrack even in Europe…which annoyed me because the original Japanese soundtrack just seems like it fits with the game better. There was another hidden image in Sonic CD (and was much more pleasant to look at, btw) with Japanese text. Ah shit, my brain fucked up during that last sentence and now I look like a moron. Water Splash. Obviously “Mato”, a PR person from funimation,sega etc. Sonic the Hedgehog CD is a 1993 platform game for the Sega CD.The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik.As a Sonic the Hedgehog series platformer, Sonic runs and jumps through several themed levels while collecting rings and defeating robots. The music was largely lackluster. For Sonic the Hedgehog 4: Episode II on the Xbox 360, a GameFAQs message board topic titled "Sonic CD bad end canon? Here’s a look at the text side-by-side with a translation: The bottom text seems to be what’s causing a lot of confusion. たのしさ can be read as “happiness”, but does have a focus on the “having fun” kind of happiness, which is why that was translated the way it was. This will take you to the secret sound test screen. I know you are busy so I make this short- I’ve been playing the Volume 1//Rebirth and noticed a lot of Japanese writing throughout my playthrough. c’mon, We know the satanic sects, they are actually pretty normal and common in the media, entertainment etc… Sonic satanic, why not?— the only succesful product of sega was Sonic, we know that. I 100%ed playing as both Sonic and Tails. It didn't grab me very much and I was playing other games so I set it aside. games. Yeah, it does fit pretty well with the supernatural vibe the name has, but then again maybe that’s exactly why he chose to make it creepy in the first place. If so, wow , Woop, my mistake. This be book bad translation, video games! But once you actually explore everything, get the fundamentals down, and get familiarized with the levels, it's actually a pretty fun game. Oh, and it released with the USA soundtrack worldwide even in Japan. I didn't like it as much as the Mega Drive games, but I appreciate what it was trying to do and I think it succeeded. The truth in this particular case is that “majin” is simply an alternate way to read Masato (真人) Nishimura’s given name. This “majin” word is normally written in kanji as 魔神 or 魔人 and generally refers to a powerful supernatural being with human-like or god-like qualities. The following page has already been done over, this is just a deluxe version and not just a thing talking about a creepypasta, but it is still not over-exaggerated and is very accurate to my thoughts and feelings, now dont get your future all badded up! In the bad ending, Eggman flies off carrying one of the Time Stones, but Sonic revs-up and destroys Eggman's vehicle with a rock.

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